Updated on October 21, 11:06 a.m. (GMT+8): Added relevant guides.
Updated on July 26, 9:43 a.m. (GMT+8): Updated skills, best build, and recommended emblem set.
Equipped with a massive spear, the Rogue Appraiser is a formidable jungler or EXP laner that thrives in extended team fights. His unique skillset makes him one of the most sought-after heroes in ranked games.
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To master Fredrinn, you’ll need quick fingers and a lot of patience. He has four skills in total, and chaining his skills requires practice. We’re here to guide you along the way in this beginner’s guide.
Fredrinn’s skills in Mobile Legends: Bang Bang
Passive – Crystalline Armor
Fredrinn gains Combo Points each time his skill hits a non-minion enemy. His ultimate costs different numbers of Combo Points at different skill levels. Fredrinn stores large percentage of the damage he receives as Crystal Energy, which decays after a couple of seconds.
Fredrinn can convert the stored Crystal Energy into HP. Gaining a Combo Point resets the decaying timer.
- The Crystal Energy is not an added shield. Instead, think of it as an indicator of how much HP you can gain through your basic attack and skills.
- Enemies can see how much Crystal Energy you have. That’s why it’s important to use Appraiser’s Wrath whenever he has a huge amount of Crystal Energy in his HP bar.
- You can also gain HP by attacking minions and creeps, though the HP increase is much greater when inflicting damage to enemy heroes.
- Since Fredrinn doesn’t use mana to cast skills, spam all your skills in the laning phase if a Crystal Energy appears in your health bar. You won’t be able to heal back lost health once the energy decays, unless you have a lifesteal or spell vamp item.
Skill 1 – Piercing Strike
Fredrinn thrusts his sword in the target direction, dealing physical damage to enemies hit and slowing them by a percentage for a few seconds. His next basic attack gains extra attack range and deals physical damage. This skill deals a large percentage damage to non-hero enemies.
- This is Fredrinn’s bread-and-butter skill. Max this first.
- Piercing Strike is also a great harassment skill in the laning phase. Last hit minions with this skill, and use the next enhanced basic attack on the enemy hero. The extra attack range means that you don’t necessarily have to get dangerously close to harass the enemy laner.
- Hitting this skill on enemy heroes gives one action point.
Skill 2 – Brave Assault
Fredrinn dashes in the target direction, dealing physical damage to the first non-minion enemy hit. His next basic attack knocks the target airborne for a few seconds.
- Brave Assault can also be used to jump over thin walls on the battlefield.
- Fredrinn stops whenever he bumps into an enemy hero. If you’re trying to escape, make sure no enemy hero is in your way.
- The knock-up effect of this skill also works on enemy minions and creeps.
- Make sure to use Brave Assault before Energy Eruption. The knock-up effect works best before taunting nearby enemies with Energy Eruption.
- Hitting this skill on enemy heroes gives one action point.
Skill 3 – Energy Eruption
Fredrinn deals physical damage to nearby enemies and taunts them for a second. Hitting a non-minion enemy grants Fredrinn physical and magic defense for a few seconds and reduces the cooldowns of Piercing Strike and Brave Assault by a percentage. This skill costs Combo Points.
- You can only get Energy Eruption at level four. Learning Appraiser’s Wrath automatically gives one point to Energy Eruption.
- Since this skill costs one action point, it cannot be used first in a team fight. You need to either use Piercing Strike or Brave Assault first before this becomes available.
- It’s important to set up the skill with Brave Assault first, as Energy Eruption has a small range.
- This skill also taunts minions and creeps.
- Position in backline before using Energy Eruption to surprise unsuspecting enemies in team fights. This skill works perfectly against squishy heroes, as Fredrinn’s full combo deals a considerable amount of damage.
Ultimate – Appraiser’s Wrath
Fredrinn slams his sword in the target direction, dealing damage plus a percentage of his Crystal Energy as physical damage to enemies in a fan-shaped area after a short delay. Enemies in the center of the area take bigger damage. Doubles the conversion ratio from Crystal Energy to damage dealt to enemy heroes.
- The more Crystal Energy he has, the bigger the damage of Appraiser’s Wrath.
- Enemies caught in the middle take more damage, make sure to aim it precisely to maximize your damage in team fights.
- Don’t use this skill if he has full health, as it will only deal base damage. It’s better to surprise enemies and use the ultimate when his health is less than half of his HP bar.
- This skill can also be used to secure objectives such as enemy jungle buffs, Turtle, and Lord. It’s similar to Balmond’s ultimate, which deals more damage the lower your HP.
- Casting the ultimate costs action points.
A comprehensive guide on how to play Fredrinn in Mobile Legends
Recommended battle spell
Fredrinn can thrive as a jungler with his trusty spear on one hand, and the Retribution battle spell in the other. His kit goes well with Ice Retribution which gives you the ability to steal movement speed from your target depending on your level for a number of seconds.
But if you’re going to assume the EXP laner role, Flicker is the recommended battle spell for him. It gives him the necessary mobility to impact team fights.
You can use Flicker to hit multiple enemies in the backline with Energy Eruption, or safely escape a losing battle by using Brave Assault and Flicker to increase the distance between you and the enemy.
Vengeance is also a safe option if you are the only tank on the team. The percent damage reduction is useful, especially against marksman and assassin heroes.
Recommended emblem set
As a utility jungler, Fredrinn needs all the mobility he can get in a game. Getting Agility as your standard talent ensures that you can rotate the map fast for objective takes and ganks.
Seasoned Hunter is imperative for any tank jungler, so take that as your tier-two talent. The percent increase in damage to the Lord and Turtle makes you a threat when contesting objectives.
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To elevate your map control even more, take Quantum Charge. The movement speed bonus after dealing damage increases your mobility, while the HP regeneration effects add more sustainability.
The best build for Fredrinn in Mobile Legends
In order to anchor your team in the front line, you need to elevate your Fredrinn’s tankiness to be able to sustain and bully the enemy. Make sure to choose the Ice Retribution type on either Tough Boots or Warrior Boots, depending on the enemy team’s composition.
Secondly, you can opt to just take Molten Essence and not complete the Cursed Helmet in the early game. The Burning Soul passive from the former is enough to help you clear jungle camps. This gives you more resources to complete your Guardian Helmet to ramp up your sustainability.
Proceed with getting Thunder Belt and Queen’s Wings to thicken your HP bar and reduce cooldowns.
After this, you can complete building your Cursed Helmet for more HP and added magic damage resistance.
Complete your item build with Immortality to gain some sort of insurance for when the enemy tries to take you down first.
Fredrinn pro build in Mobile Legends: Bang Bang
- Warrior Boots/ Tough Boots
- Cursed Helmet
- Guardian’s Helmet
- Thunder Belt
- Queen’s Wings
The best combos for Fredrinn
Once you hit level four, close the gap with Brave Assault, basic attack to proc the knock up, Energy Eruption, Piercing Strike, another basic attack to proc the enhanced damage from the first skill, Brave Assault again to stun the target, then Piercing Strike.
By this time you will have three action points. Immediately activate Appraiser’s Wrath only if you have less than 50% health or if the enemy is about to die. Using this with a full health will not deal as much damage compared to when you have less than half your health.
If the requirements to use the ultimate are not yet ideal, just rinse and repeat the Brave Assault, Energy Eruption, and Piercing Strike combo.
Always make sure you land Energy Eruption to reduce the cooldown of your other skills. Not landing Energy Eruption on an enemy hero will definitely halt your groove.
Content creator Hororo Chan also made a video on how to efficiently stun lock an enemy using Fredrinn. After using Brave Assault, don’t use basic attack. Instead, use Energy Eruption. After the duration of Energy Eruption has ended, cast your basic attack to proc the stun of Brave Assault.
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