If you’ve been wondering why your classmates and colleagues keep burying their noses in their phones, chances are they’re playing Mobile Legends: Bang Bang.
The free-to-play mobile MOBA title has gained immense popularity in the Southeast Asian region thanks to its high accessibility and fast-paced games.
For those who have yet to try their hand at the game — especially seasoned MOBA players on other platforms — here’s a great reason to get started: MLBB boasts unique mechanics not found in any other MOBA.
Here are five heroes who demonstrate these distinctive game mechanics:
Atlas enters Ejected State, gaining movement speed and immunity to slow effects. In this state, the Mecha Sentry will follow the pilot at an increasing speed (can only be affected by Suppression). Once they meet, Atlas will return to the Mecha, dealing magic damage to enemies nearby and stunning them.
Sick of enemies chasing you down? In the case of Atlas, his trusty mecha pursues him instead.
The newest hero in MLBB has a second spell called Perfect Match that allows him to eject from his suit. After a short duration, it catches up to him and stuns enemies in the process.
As opponents see you coming at them, they are forced to re-position in those few seconds — or else face the consequences. With this unique mechanic, you will feel the thrill of ejecting and baiting enemies every quarter of a minute.
Curse of Blood
Carmilla casts Curse of Blood in a designated direction. The curse spreads out from the enemy hit to nearby enemy heroes, dealing 275 / 400 / 525 (+160% Total Magic Power) Magic Damage and slowing them down by 90% for five seconds (decays rapidly to 30% in three seconds).
The curse can be inflicted on up to three targets at the same time. As long as one target with the Curse of Blood is damaged or controlled, the other influenced targets will also receive damage and CC effect (damage decreases to 70%, CC duration decreased to 50%).
If enemy heroes are positioned near each other, Carmilla’s ultimate Curse of Blood is a powerful attack, chaining them for a short period of time and dealing damage.
The best part? If your teammates hit any target affected by the curse, the other two linked targets will receive damage and the same crowd control effects too.
For example, if Carmilla chains three heroes with Curse of Blood, stunning one of them will cause the other two to be stunned as well. To compensate for the chain effect, the damage received and CC duration on secondary targets are slightly reduced.
Can you imagine peeling away and hitting the tank while the enemy’s back line also takes damage? It’s the ultimate marksman’s dream.
Fanny throws out a cable that draws her to the first obstacle it touches. Each successive use within five seconds decreases its energy cost by 1 and changes her flying direction. (Cooldown: 0 second, Energy Cost: 20 / 19 / 18 / 16 / 15 / 14)
If you ever wanted to join Attack on Titan’s Survey Corps, this is the closest thing you’ll get. Not limited by any cooldown times, Fanny can zip from wall to wall across the map with decreasing energy.
In other MOBAs, hook shots are used for re-positioning, chasing or escaping, and catching out enemies. What makes Steel Cable unique is the fact that this spell is Fanny’s primary form of mobility.
As an assassin, Fanny also enables you to attack and cast her spell Tornado Strike while flying.
When grounded, Fanny does significantly less damage and isn’t as effective as being in the air. This is because her passive ability, Air Superiority, increases her damage based on her flying speed, up to a maximum of 30%.
It takes practice to learn where and how far the terrain is, however, so don’t try her out in PVP mode until you’re ready.
Faramis summons an altar that lasts 10 seconds. Allied heroes who are eliminated within this altar will immediately resurrect, obtaining 80% / 90% / 100% HP and 100% Attack.
Remember your MMO days when your priest took ages to channel a resurrection spell just to revive one person? Well, how about playing Faramis and resurrecting your entire party with one click?
The trade off for dying is returning as a ghoul with HP and increased attack, giving marksmen and assassins a quick second chance to finish the job.
Plus, you’ve got to admit, his resurrection animation looks pretty cool.
Johnson jumps up and transforms into a car, accelerating increasingly. Teammates can get in the car while he’s moving slowly and then rush forward along with Johnson. Only one teammate can fit inside at a time.
The car explodes upon hitting an enemy, stunning the target and nearby enemies. The attack also deals magic damage according to the car’s speed. After the explosion, the ground will be electrified, slowing and dealing magic damage to enemies caught in the area. When the car is going slowly, you can tap this skill again (Throttle) to move faster. When you are going fast, you can tap the skill (Brake) to stop.
Johnson’s ultimate Rapid Touchdown can make or break friendships — depending on who’s driving. Do you trust your friend to drive you into favorable situations? Or will your friend send you straight into a 2v5? What’s your strategy when you’re behind the wheel?
For ranged heroes, it is not recommended that you get into the car. For assassins on the other hand, Johnson can give you a better angle of attack by sending you straight into the enemy’s backline.
You’ve got to admit that compared to teleporting spells, jumping into a car with your buddy and traveling together is much more fun. After all, it’s the journey that matters right?