The latest Dota 2 update, patch 7.21d, has been released following the conclusion of the 2019 Stockholm Major, which saw Vici Gaming triumph 3-2 over Virtus.pro. The patch contains the expected nerfs to the newly-released Mars, buffs to several out-of-meta heroes, and makes the Dire hard camp pull easier to pull off.

Mars was pretty well-balanced and had a fairly straightforward toolkit when he was released, prompting only minor reductions to the vision granted by Spear of Mars and an increase in manacost for God’s Rebuke. A reduction in his strength gain will be more noticeable however, as it means he will deal less damage and have lower health pool than before.

Heroes who haven’t seen much play due to nerfs from previous patches, such as Arc Warden, Enchantress, and Storm Spirit, among others, have received minor buffs to make them more competitive against the more ‘in-meta’ heroes of this patch.

One other notable change in 7.21d makes it easier for Dire to pull their hard camp — a welcome change considering the distinct advantage Radiant previously had, which let them had more flexible lanes compared to their counterparts.

You can read the full list of changes for yourself below.

GENERAL

Dire hard camp pull is now easier to do

ITEMS

AEON DISK
Recipe cost reduced from 1250 to 1100

GUARDIAN GREAVES
Recipe cost increased from 1700 to 1800

ROD OF ATOS
Cooldown increased from 16 to 18
Cast range reduced from 1150 to 1100

SOLAR CREST
Target attack speed increase/reduction changed from 70 to 80

HEROES

ARC WARDEN
Agility gain increased from 2.1 to 2.4

TEMPEST DOUBLE
Tempest Double duration increased from 16/18/20 to 16/20/24

AXE
Strength gain increased from 3.2 to 3.4

BROODMOTHER
Base damage increased by 3

CENTAUR WARRUNNER

DOUBLE EDGE
Double Edge damage increased from 40/60/80/100% to 60/80/100/120%
TALENTS
Level 20 Talent increased from +50 Retaliate Damage to +70

CHEN

DIVINE FAVOR
Divine Favor duration reduced from 14 to 8/10/12/14

DRAGON KNIGHT

ELDER DRAGON FORM
Elder Dragon Form slow increased from 30 to 40
TALENTS
Level 10 Talent increased from -20% Breath Fire Damage to -25%
Level 15 Talent increased from +300 Health to +350
Level 20 Talent increased from +150 Gold/Min to +180
Level 25 Talent increased from +1.75s Dragon Tail to +2s

DROW RANGER
Agility gain increased from 2.5 to 2.8
Base agility increased by 6 (base damage unchanged)

EARTHSHAKER
Base armor increased by 2

ENCHANTRESS
Base strength increased by 1
Base intelligence increased from 17 to 19

GYROCOPTER
Base damage increased by 3
TALENTS
Level 10 Talent increased from +200 Health to +250

JUGGERNAUT

OMNISLASH
Omnislash cooldown increased from 130 to 140

LESHRAC

DIABOLIC EDICT
Diabolic Edict damage reduced from 11/22/33/44 to 8/20/32/44

LIFESTEALER

RAGE
Rage cooldown increased from 16 to 18

LINA
Agility increased from 16 + 1.5 to 23 + 1.8

MARS
Strength gain reduced from 3.6 to 3.2

SPEAR OF MARS
Spear of Mars vision AoE reduced from 500 to 300

GOD’S REBUKE
God’s Rebuke manacost increased from 55/60/65/70 to 65/70/75/80

TALENTS
Level 20 Talent reduced from +1.5s Spears of Mars Stun to +1s

NAGA SIREN

MIRROR IMAGE
Mirror Image illusion incoming damage reduced from 400% to 350%

OMNIKNIGHT
Base armor increased by 1

ORACLE

FALSE PROMISE
False Promise cooldown increased from 100/65/30 to 115/80/45
False Promise manacost increased from 100 to 100/150/200
False Promise cast range rescaled from 1000 to 700/850/1000

PANGOLIER

LUCKY SHOT
Lucky Shot can no longer apply both silence and disarm at the same time
Lucky Shot chance reduced from 20% to 17%

ROLLING THUNDER
Rolling Thunder manacost increased from 100 to 100/150/200

PUCK

DREAM COIL
Dream Coil no longer latches on Spell Immune units for non-scepter version (primarily affects new leashed status effect)

TALENTS
Level 10 Talent changed from +5 Armor to +125 Cast Range
Level 10 Talent changed from +10 Intelligence to +5 All Stats

PUDGE

FLESH HEAP
Flesh Heap regeneration increased from 3/6/9/12 to 5/8/11/14

QUEEN OF PAIN
Base armor increased by 1

SAND KING

SAND STORM
Sand Storm damage increased from 20/40/60/80 to 20/45/70/95

BURROWSTRIKE
Burrowstrike cast range increased from 350/450/550/650 to 400/500/600/700

SHADOW SHAMAN
Base intelligence reduced by 2

SILENCER

GLAIVES OF WISDOM
Glaives of Wisdom damage increased from 25/40/55/70% to 25/45/65/85%

SKYWRATH MAGE

MYSTIC FLARE
Mystic Flare damage increased from 600/1000/1400 to 700/1150/1600

SNIPER

SHRAPNEL
Shrapnel replenish time reduced from 50 to 40

TAKE AIM
Take Aim active cooldown reduced from 15/12/9/6 to 9/8/7/6

SPIRIT BREAKER

CHARGE OF DARKNESS
Charge of Darkness cooldown reduced from 12 to 11

STORM SPIRIT
Intelligence increased from 22 + 3.7 to 23 + 3.9

STATIC REMNANT
Static Remnant damage increased from 120/170/220/270 to 120/175/230/285

ELECTRIC VORTEX
Electric Vortex pull distance increased from 140/180/220/260 to 180/220/260/300

TEMPLAR ASSASSIN
Agility gain increased from 2.8 to 3.2

MELD
Meld debuff duration increased from 10 to 12

URSA
Base armor reduced by 1

VENOMANCER

POISON NOVA
Poison Nova scepter damage increased from 60/85/110 to 75/100/125

VIPER
Agility gain reduced from 2.8 to 2.5

NETHERTOXIN
Nethertoxin cooldown increased from 5 to 6

WINDRANGER
Base strength increased by 1

FOCUS FIRE
Focus Fire attack speed changed from 425 to 450

ZEUS
Intelligence increased from 20 + 3.1 to 21 + 3.3

STATIC FIELD
Static Field damage increased from 4/6/8/10% to 5/7/9/11%