NVIDIA is bringing back a fan-favorite classic — Quake II — with full ray-tracing support.
For those who just want a taste of the ray-trace
Modders from the early 90s can get back into the game and learn first-hand what they can do to ray-trace their previous efforts.
There’s plenty to look at in NVIDIA’s list of updates for Quake II RTX, but here’s what to take note of:
- Improved Global Illumination rendering, with three quality preset options, including two-bounce GI
- All 3,000+ original game textures have been updated with a mix of Q2XP mod-pack textures and NVIDIA’s own enhancements
- Support for the old OpenGL renderer, enabling you to switch RTX on and off
In terms of hardware, gamers will need an NVIDIA GeForce RTX GPU with performance-accelerating RT Cores. This is strongly recommended as Quake II RTX has the highest load demand for any ray-traced game.
NVIDIA also announced at its keynote that Wolfenstein: Youngblood will also receive the ray-tracing treatment. It will come as game bundle for selected NVIDIA GeForce RTX 20 Series GPUs, which includes desktop and laptop pre-configurations as well. The offer will run from May 28 to August 6 with participating retailers.