Dota 2 patch 7.30 is live now and has completely shaken up the meta.

This article will review all 21 item changes made in Dota 2 patch 7.30 and evaluate how much of an impact we can expect from these items in the future.

Dota 2 Patch 7.30 items update

Aeon Disk

  • Bonus HP reduced from 300 to 250
  • Aeon Disk Cooldown increases by 20s every time it triggers up to 165s. Cooldown: 105/125/145/165s

Losing 50 hp isn’t such a big deal for Aeon Disk. The item isn’t bought for the health upgrade. However, the increasing cooldown to Aeon Disk’s shield is a big hit.

Going from 105 to 165-second cooldown means there is a huge opening for teams if they can trigger Aeon Disk. Players will have to be more careful on when to purchase and use Aeon Disk, as it is one of the biggest losers of patch 7.30 items.

We can expect players to do more Aeon Disk tricks like this in the future.

Abyssal Blade

  • Bash bonus damage increased from 100 to 120

Abyssal Blade is bought for how much control it provides melee heroes. The extra bash damage translates to an average increase of five damage per hit. It’s nice but it doesn’t change the value of this item.

Aether Lens

  • Mana Regeneration bonus reduced from 3.0 to 2.5

While losing 0.5 mana isn’t a big deal for Aether Lens, this is another nerf for this item and it adds up. Aether Lens recipe was increased by 100 in patch 7.29 and the cast range was reduced by 25. It also grants 150 less mana than before.

Patch 7.30 continues the trend of nerfing Aether Lens. It’s still one of the only items to give bonus cast range but the multiple nerfs are starting to hurt.

Arcane Blink

  • Ability Cooldown Reduction increased from 25% to 30%

Of the three blink upgrades introduced, it’s fair to say that Arcane Blink has been the hardest to include in player builds. The main problem has been figuring out which spell casters can make full use of the item.

This buff, along with removing the cooldown reduction stacks makes Arcane Blink more appealing. It will still be a task to figure out which hero can best utilize it.

Arcane Boots

  • Replenish Mana mana restored increased from 160 to 175

A significant mana buff to Arcane Boots. Especially when used around multiple allies. It’s unlikely players will make big adjustments to include Arcane Boots in their builds, heroes who naturally benefit from this item will be very happy.

One of the bigger winners for Dota 2 patch 7.30 items.


  • Health Restored reduced from 115 to 110
  • Mana Restored reduced from 65 to 60
  • Restore time increased from 2.5 to 2.7

The nerfs to Bottle, along with the nerf to the Water rune significantly reduce the amount of regen mid laners have access to. There has been a lot of discussion on how harassing the mid-lane is pointless now due to multiple buffs to health regen for mid laners.

Dota 2 patch 7.30 takes steps to rectify that. We can expect more action between players in the mid-lane now.

Drum of Endurance

  • Strength and Intelligence bonuses increased from 6 to 7

A small buff to an underutilized item. It will unlikely make any difference to the item’s pick rate.

Enchanted Mango

  • Cost reduced from 70 to 65

Most of the time, players will buy Mangos during the laning stage. Having its cost reduced by 5 gold gives players a little more flexibility in their starting item builds. It’s a small buff but much appreciated.

Expect more players to start with Mangos thanks to the changes in Dota 2 patch 7.30.

Eul’s Scepter of Divinity

  • Mana Regen reduced from 3.5 to 2.5

Eul’s Scepter of Divinity is one of the best items in the game. It comes with a dispel, it provides a good amount of movement speed and mana regen, and the item has a fantastic buildup.

The loss of one mana regen does hurt and will be felt by players. But overall the item will remain a staple for multiple heroes. With the buff to Wind Waker, Eul’s might be one of the more popular Dota 2 patch 7.30 items.

Falcon Blade

  • Bonus Attack Damage increased from 10 to 12
  • Bonus Health increased from 175 to 200

Since its introduction, Falcon Blade has been receiving nonstop buffs. The item now provides 50 bonus health, an additional 0.2 mana regen a second, and now two more damage per hit compared to when it’s first released. That’s a lot of buffs for an early game item.

It’s likely more players will be picking up Falcon Blade this patch. With the buff to heroes like Slark and Weaver, the item has never been in a better spot.


  • Bonus Intelligence increased from 20 to 24
  • Bonus Strength and Agility increased from 12 to 14P
  • Projectile Speed increased from 1750 to 1900

20% more stats and a faster projectile. Those are nice buffs to Gleipnir although the item is still very expensive and will remain a situational purchase for most heroes.

Helm of the Overlord

Dota 2 patch 7.30 item reworks
Credit: ONE Esports
  • Reworked Recipe. Now requires Helm of the Dominator, Vladmir’s Offering and a 1000 gold recipe (Total cost increased from 6000 to 6050)
  • Bonus Stats reduced from +20 to +8
  • Now can only dominate 1 creep
  • Creep Movement Speed increased from 380 to 400
  • Creep Bonus Attack Damage increased from 25 to 80
  • Creep Bonus Armor increased from 4 to 8
  • Now also grants Vladmir’s Aura (+3 armor, +1.75 Mana Regen, +18% damage, +15% Lifesteal in 1200 radius)

One of the three Dota 2 patch 7.30 items that have been reworked. There is a lot to unpack here so let’s split Helm of the Overlord into three sections. Stats, Neutral creep, and Vladimir’s Offering.

Losing 60% of the item’s stats is pretty bad. The item is also more expensive now while providing 12 fewer stats. That by itself is one of the biggest nerfs to patch 7.30 items.

For creeps, Helm of the Overlord only dominates one creep now instead of two. So the item loses 50% efficiency in this regard. However, the creep does more damage, moves faster, and has twice the bonus armor.

It’s nice that the controlled creep is heavily buffed, however, most players would often get two aura creeps or some Centaurs for the stun. Taking away an aura or Centaur stun just for one stronger creep that usually won’t attack anyways is a bad trade-off.

The one thing that kinda redeems Helm of the Overlord is that it now includes a Vladimir’s Offering. Vlads is a fantastic aura item but was often overlooked because it didn’t build into anything else. Vlads was too low impact for cores while being too expensive for supports. This change allows Offlaners to buy a Vladimir’s Offering and build it into helm later on.

While the item is overall worse, the fact that it includes Vlads should increase its pick rate significantly. It’s still going to be one of the least built of Dota 2 patch 7.30 items.

Hurricane Pike

  • Hurricane Thrust duration increased from 5s to 6s
  • Hurricane Thrust max attacks increased from 4 to 5

A nice buff to Hurricane Pike, adding an extra attack will have a significant impact on heroes who use the item. Pike now provides five ranged attacks with unlimited range and 100 bonus attack speed.

The only issue with Hurricane Pike is that it combines Dragon Lance and Force Staff. These two items are great but Force Staff is a pure support item while Dragon Lance is exclusively bought on ranged cores.

Pike simply doesn’t provide enough stats to make it a must-have for ranged cores. Heroes like Gyrocopter, Medusa, and Luna all prefer other stat-heavy items.

It’s a nice buff but it’s unlikely to change most player’s hero builds.

Mage Slayer

  • Recipe Reworked: Now requires Oblivion Staff + Cloak + 400g Recipe. (total gold cost reduced from 3250 to 2400).
  • Grants +20% Magic Resist, 20 damage, 10 Intelligence, 15 attack speed and 2 mana regen

One of the three Dota 2 patch 7.30 items that have been reworked. Mage Slayer was the most ignored item in patch 7.29. Nobody could figure out how to make use of the item. It was simply too expensive with too little benefit.

The item has been reworked and the price has been reduced by 850 gold. The price decrease by itself makes this a viable item.

It’s an interesting amalgamation of stats that Mage Slayer provides. Magic Resistance, damage, Intelligence, attack speed, and mana regen. It’s a little hard to figure out which hero fully benefits from all these stats. The only hero that comes to mind is Outworld Devourer.

It’s likely we will see this item picked up competitively and find its place in the meta. It’s a lot better than it used to be.

Rod of Atos

  • Bonus Intelligence increased from 20 to 24
  • Bonus Strength and Agility increased from 10 to 12
  • Projectile Speed increased from 1750 to 1900

Rod of Atos got the same buffs as Gleipnir did. But it’s a lot more impactful on Rod of Atos. 20% More stats on an already very cost-efficient item is a big buff. The extra projectile speed also makes it easier to catch people.

Unlike Gleipnir, these buffs are likely to make this item more valuable to get. Teams might even focus on drafting at least one hero who fully benefits from this item.


  • Status Resistance reduced from 16 to 12

Sange and its upgrades were must-buy items for the hard-carries in patch 7.29. The item provides too much value for only 2,050 gold.

This is another nerf for the item. Sange was nerfed in the last three patches and Dota 2 patch 7.30 items continue that trend.

Sentry Ward

  • Replenish time decreased from 75 to 70
  • Duration reduced from 8 minutes to 7

Just three patches ago, Sentry Wards had a 90 second replenish time. A 20-second reduction is a big deal. Because both teams will be spamming Sentries throughout the game, this change makes it a little bit more forgiving for players who misuse their Sentries.

Besides being a small nerf to heroes with invisibility skills, this is one of those changes that impact everyone equally.

Silver Edge

  • Recipe Reworked. Now requires Shadow Blade + Crystalys + 350g recipe. (Total cost decreased from 5650 to 5300)
  • Now Grants +60 damage, +40 Attack Speed, and a 30% chance of 160% critical damage.
  • Attacks breaking out of invisibility now deal a guaranteed 160% crit with 175 bonus damage

One of the three Dota 2 patch 7.30 items that have been reworked. Silver Edge might be the biggest winner of the three items. It’s 350 gold cheaper, provides a nice damage upgrade while keeping its four-second Break.

The issue for Silver Edge is that it requires quite a few prerequisites to be worth purchasing. There must be an enemy worth Breaking and an ally who wants to get Shadow Blade. That’s not a situation players will be in every game.

However, for games where Silver Edge is good, it is really strong right now. Time will tell if the competitive scene agrees.

Smoke of Deceit

  • Increased Max Stock from 2 to 3 (Starting stock is still 2)

This is a pub change, to be frank. Competitive Dota 2 never let the Smokes even reach two stocks in their games, let alone three.

Expect a lot more ” I think someone should purchase —->>Smoke of Deceit” in your pubs. Oh, joy.

Wind Waker

  • Recipe reduced from 1600 to 1300 (Total cost reduced from 7125 to 6825)

Wind Waker is a fantastic item. It provides a ton of intelligence, mana regeneration, and movement speed. Wind Waker also comes with the ability to save allies, a game-changing thing to have later in the game.

Wind Waker’s main issue is how extremely expensive it is. Even with a 300 gold price reduction, the item is still too expensive to buy in most games.

Witch Blade

  • Damage per tick reduced from 1x int to 0.75x int
  • Duration increased from 3s to 4s
  • Fixed interaction that caused Witch Blade to give permanent True Strike against magic immune targets

Witch Blade slowly gained popularity during patch 7.29. While primarily build on Puck, the item is good enough on its own to work for most intelligence heroes who rely on their right-click to do damage. (A pretty small group to be honest).

IceFrog decided to nerf Witch Blade in an interesting way. While the item still deals the exact same amount of total damage, it does so over a longer time. This gives players an extra second to dispel the effect or benefit from the regen.

The loss of burst damage for the item will be quite a hit. However, there aren’t many alternatives to Witch Blade so the item will likely remain popular in Dota 2 patch 7.30. Just less so than before.

You can read the rest of the changes in Dota 2 patch 7.30 here.

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