Mobile Legends: Bang Bang has officially released patch 1.5.70, implementing a number of hero and gameplay changes that will better improve the experience for all players.

Here’s the full hero and gameplay patch note changes:


New and Revamped Heroes

Gloo

MLBB newest tank hero, Gloo
Credit: Moonton

Hero Feature: Gloo, a mischievous troublemaker, is composed of mysterious creatures that merge together.

Read more about the hero and his abilities here.


Hero adjustments

Significant adjustments were made to the following heroes: Argus, Beatrix, Yve, Natalia, Martis, Estes, and Cyclops.

Argus

Mobile Legends: Bang Bang hero, Argus
Credit: Moonton

Attributes

  • Reduced base physical attack and physical attack growth.

Passive – Warmonger

  • First two basic attack’s damage increased from 85% physical Attack → 100% physical attack
  • 3rd basic attack damage increased from 100% physical attack → 120% physical attack
  • Increased the attack speed of enhanced basic attacks
  • Slightly increased energy gained when dealing damage
  • Slightly reduced the energy gained per second
  • If an enhanced basic attack kills an enemy, the attack will no longer continue

Beatrix

MLBB marksman hero Beatrix in X Factor skin
Credit: Moonton

Renner – basic attack

  • Physical lifesteal gained increased from 50% → 80%
  • Damage increased from 225+450% physical attack → 125+500% Physical Attack

Wesker – basic attack

  • Physical lifesteal gained increased from 50% → 80%
  • Decay ratio of damage dealt to the same target decreased from 50% → 40%

Bennett – basic attack

  • Damage increased from 120+240% physical attack → 70+280% physical attack
  • Slightly increased bullets’ flight speed

Nibiru – basic attack

  • Damage increased from 26+52% physical attack → 15+60% physical attack
  • Attack range increased from 4.1 → 4.3 yards
  • Slightly increased attack backswing time

Yve

Mobile Legends: Bang Bang hero, Yve
Credit: Moonton

Skill 1 – Void Blast

  • Damage per hit reduced from 200-375 +90% magic damage → 180-330 +80% magic power

Skill 2 – Void Crystal

  • Each hit’s base damage reduced from 110-210 → 90-165

Ultimate – Real World Manipulation

  • Tap damage reduced from 400-550 +120% magic power → 360-490 +110% magic power
  • Base slide damage reduced from 130-210 → 105-165
  • New effect: Yve now gains a large shield upon casting her ultimate (500-900 +150%). This shield lasts for three seconds after her ultimate ends, then disappears
  • Increased response speed when attacking with her ultimate
  • Slightly adjusted the perspective when using her ultimate
  • Fixed an issue where the “hero lock mode” could prevent you from sliding when using the ultimate
  • Improved the smoothness of movement following the ultimate, so that you can now move as usual once it ends


Natalia

Mobile Legends: Bang Bang assassin hero Natalia
Credit: Moonton

Attributes

  • HP Growth increased from 134 → 154

Passive – Assassin Instinct

  • Enhanced basic attacks now mark targets. Only when the mark is triggered by the next enhanced basic attack will the target be silenced
  • Silence duration increased from 0.6s → 1s
  • Base damage of enhanced basic attacks decreased from 350 → 250
  • Total physical attack bonus for enhanced basic attacks increased from 90% → 120%

Estes

Mobile Legends: Bang Bang support hero Estes
Credit: Moonton

Skill 1 – Blessing of the Moon Goddess

  • Base immediate heal increased from 200-350 → 250-400
  • Physical attack bonus when linked with allied heroes increased by 20%
  • Magic power boost when linked with allied heroes increased by 10%

Cyclops

Skill 2 – Planets Attack

  • Cooldown decreased from 14-11.5s → 14-10s
  • Base damage decreased from 210-410 → 200-350

Martis

Skill 1 – Ashura Aura

  • Cooldown decreased from 8-6s → 7-5s

Skill 2 – Mortal Coil

  • Cooldown decreased from 10s → 8s
  • Damage to minions increased from 75% → 100%

Fanny

Skill 1 – Tornado Strike

  • Base damage increased from 260-460 → 280-480

Ling

Passive – Cloud Walker

  • Extra lightness points regained upon walls increased from 5 → 6

Claude

  • Attack speed and movement speed decreased from 2.5%-5% → 2%-4%

Battlefield Adjustments

  • Adjusted heroes’ respawn time to be shorter in the first 20 minutes of a game, after which it grows in duration
  • Adjusted the bonus rewards for ending an enemy’s streak
  • Reward requirement decreased from killing an enemy who’s on a 4+ kill streak → killing an enemy who’s on a 2+ kill streak.
    • Reward increase lowered from 60 → 40
    • Reward cap increased from 300 → 400
  • Reduction in gold rewards for the enemy when killed by them each time lowered from 30 → 20
  • Rewards for assists lowered from 70% → 60% of the rewards for killing
  • Gold rewards given to team upon killing the Lord lowered from 300 → 120 * 10 game duration (in minutes)
  • Reduced the damage minions deal to bases by 50%
  • To prevent abnormal lithowanderer behavior in certain situations, you can no longer use control effects against them
  • Optimized how Chou’s passive builds
  • Optimized the color of the mana values in Cecilion’s skill description, to make it easier to differentiate between mana bonuses and magic power bonuses

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