Updated on July 29, 3:28 p.m. (GMT+8): Added detailed numbers to Gangplank nerfs that Riot Phroxzon just released.
Riot Games’ League of Legends balance team released a patch 12.14 preview on Twitter, which will nerf heals and shields across the board by hitting Enchanter Mythic items and early sustain runes and items.
Other significant nerfs target reworked Sivir, and Yuumi, everyone’s favorite champion. Sivir has been overpowered since release in patch 12.13, so much so that the game developers had to hotfix her within a day.
According to Lead Designer Matt “Riot Phroxzon” Leung-Harrison, the team will focus on “stability for the rest of the season.” Players should expect smaller patches in this half of the year, save for the Worlds 2022 balance patch.
List of buffs, nerfs, and adjustments in League of Legends patch 12.14 preview
- Pantheon jungle: Q monster damage increased from 70% to 120%
- Qiyana: Q monster damage increased from 150% to 180%
- Jarvan IV
- Seraphine bot
- Renata Glasc
These nrefs aim to weaken Gangplank’s early lane power, and ” move some of his crit incentives out of barrels and into more committal damage”, explained Riot Phroxzon on Twitter.
“We experimented with several adventurous crit incentives, but ultimately decided he didn’t need it and went simple.”
- Kayn (Rhaast)
System and item nerfs
- Enchanter Mythics
- Early sustain runes and items
- Challenging Smite
- Sunfire Cape
- Chempunk Chainsword
- Magical Footwear: Bonus MS reduced from 10 to 5
- Dragon durability/individual rewards
These changes are currently being tested on the PBE. We’ll know the final numbers next week when patch 12.14 is released, and can expect more in future updates.
“These aren’t all the changes we’re planning for 12.14 and future patches,” TheTruexy wrote.