With Rise of the Elementals well into its set-life, Riot Games has made some notable tweaks that are sure to make Teamfight Tactics even more interesting towards the latter half of the set.
Here’s an overview of the key changes made with the 10.2 update:
Riot buffed seven items in TFT, giving players more options in equipment during later rounds.
The Lifesteal items of Bloodthirster (from 40% to 50%) and Hextech Gunblade (from 25% to 33%) get a massive buff, providing auto-attack heavy heroes and mages a means of health-regen.
For defensive items, the newly added Bramble Vest deals a bit more damage (from 80/120/160 to 100/140/200) while the Iceborn Gauntlet now packs a longer stun (from 1.5 seconds to 2.5 seconds).
Champions and Trait/Origin bonuses
Shadow champions now have stronger skills with an increase of Malzahar’s minion health (from 250/250/250 to 250/300/400) and the spell damage of Veigar (from 300/600/900 to 325/650/975).
Although most of the champion changes were buffs, the new Lunar champions get some balancing nerfs with Leona having less damage reduction (from 40/90/140 to 40/80/120) and Karma deploying a weaker attack-speed bonus (from 60/70/80 to 40/60/80) in earlier levels.
Riot went all-in with buffing the trait bonuses, however. Assassins now have more critical damage (from 50%/150% to 65%/225%) while a 6-stack of wardens now provide 999% armor bonus. Riot even added an incredible use for Woodland Lux in the new Woodland 6-stack that clones all Woodland units.
Quality of Life
As for quality-of-life changes, games will now be significantly shorter and fast-paced with the PvE planning rounds now only 20 seconds long. In a usual match of six rounds, this will shed an average of about five minutes per game.
Riot has tuned out the looting system in 10.2, as well. Loot boxes will now have less value, taking out the 4-gold drop for the small box and 7-gold drop from the medium box. Even with this decrease, Riot has raised the RNG floor by removing the worst-case scenarios for item drops, giving you at least an item in each loot drop.
Full items will now drop significantly less with no chance of you getting two full items in the same game from PvE rounds. Riot also “drastically decreased” the chance of Force of Nature appearing on the carousel.
For more details on the 10.2 update, check out the full patch notes here.