There are changes coming to perks in Warzone Season 1, and you’ll want to know what they are.

The Season 1 changes will be splitting Warzone perks into default or custom in an effort to spice up the perk system in the game.

Warzone perks are getting a shake-up in Warzone Season 1

Warzone Season 1 perks
Credit: Activision

If you don’t believe us, here it is straight from a recent blog post from Activision:

“These additional Perks allow for an impressive variety of playstyles and Perk Packages, as the total number of Perks now reaches over 30 with the 5 new default Perks, plus 12 Perks in Slots 1 and 2, 10 Perks in Slot 3, and 7 Perks in Slot 4,” the post reads in relation to the spicing up of perks in Warzone Season 1.

Below you can find all of the default and new custom Warzone perks available in Season 1:

The default perks will be a part of any players’ loadout and, therefore can be active at all times.

Tac PadsImproves slide distance and allows for full ADS while sliding, along with increased stance transition speeds.
Commando GlovesEnables reloading while running.
Quick-Grip GlovesIncreases your weapon swap speed.
Climbing BootsIncreases climbing and mantling speed aspect.
OverkillAllows you to pick two Primary Weapons.

The new custom perks will most likely be made available via perk packages that are found in ground loot across the map “dropped by an eliminated player or found in supply boxes,” according to the post.

IrradiatedMove faster and take less damage while in the gas.
TemperedNow also available as a Custom Perk, Tempered allows you to refill armor plates to full with two plates instead of three.
Combat ScoutBullets you fire briefly ping an enemy for you and your squad. Hitting the enemy from farther away increases the ping time.
ResoluteWhen taking damage from gunfire, this grants a short bonus to movement speed.
ShroudedDrop a smoke grenade when downed.
MountaineerReduces fall damage.
StalkerIncreased strafe and aim down sight movement speed.
EscapistIncreased downed, prone, and crouch speed.
PrimedAccuracy and time to aim down sight is improved while jumping.
FacultyDelay triggered explosives while sprinting, warns of nearby enemy equipment, and reduces combat noise.

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