Supercell’s mobile strategy game Clash Royale has introduced the brand new Heal Spirit card to replace its original Heal card in time for Season 10.
Similar to the Ice Spirit, the Heal Spirit is a small, energetic unit that jumps on an enemy and deploys an area of healing effect. Its short, but impactful burst offers a whopping 181% of total healing for the cost of one elixir.
All copies of Heal cards have automatically been turned into Heal Spirit cards now that the unit is live on the Clash Royale arena. Here’s a breakdown of the damage and healing stats for this spirit:
The arrival of the new card marks the start of Season 10, where a fresh map, a returning game mode, Pass Royale rewards, and more gold await all players.
The forest gang hideout is the latest arena to be released in the game. It comes with matching emote and tower skin for all Pass Royale members.
To spice things up, the developers are also bringing back the Heist game mode inspired by Brawl Stars, another popular Supercell title.
Season 10 will also bring balance changes to some of the players’ favorite cards.
- Magic Archer — targeting range reduced from 7 to 6
- Skeleton Barrel — speed upgraded to medium; hitpoints reduced to -15%
- Goblin Hut — building lifetime reduced to 20%; now spawns three Spear Goblins when destroyed
Clash Royale Season 10 goes live on April 6, with the balance changes set to roll out the next day.